Songbringer: Free DLC and Game Update Coming Next Week

Greetings, space cadets! Great news for Songbringer fans: one-man-development-magician Wizard Fu hasn’t stopped working. Since the game launched last august, Nathanael has been beavering away on Thai beaches, in order to bring you a major update addressing combat (new moves!), enemies (hit boxes!) and items (A SHIRT!) and a brand spanking new free DLC: The Trial of Ren. Check out the new trailer!

The update and DLC will be available, at no cost, from 24th April 2018 for PS4 and Steam, and from the 27th for Xbox One and Windows 10.

Here’s our marketing bumph for The Trial of Ren:

Lead Roq on an additional quest to track down Ren, a former Songbringer crewmate. Discover Ren’s whereabouts and complete his combat trial to reach spiritual ascension and develop new meditation powers. In Ren’s constantly shifting dungeon, you’ll fight your way through waves of remixed enemies and monsters from across Ekzera’s dungeons and overworld.

The DLC contains new items, including:

  • Eiael’s Snare – An equippable ring, which increases the overall difficulty of the game and expands bosses’ special attacks, but also increases your end-game score.
  • Flamethrower – A craftable weapon used to launch trails of fire, which damages enemies on contact.
  • Lightning Boots – A craftable footwear upgrade which leaves behind tiny electrical charges for your enemies to stumble upon.

PS4 Dynamic Theme and Avatars

PS4 players in EU and US regions will also be able to download a free Dynamic Theme from the 24th, as well as a load of Songbringer themed avatars. Here’s what the theme looks like.

Songbringer: Free DLC and Game Update Coming Next Week Songbringer: Free DLC and Game Update Coming Next Week Songbringer: Free DLC and Game Update Coming Next Week Songbringer: Free DLC and Game Update Coming Next Week Songbringer: Free DLC and Game Update Coming Next Week Songbringer: Free DLC and Game Update Coming Next Week Songbringer: Free DLC and Game Update Coming Next Week Songbringer: Free DLC and Game Update Coming Next Week

Here are the full PS4, Xbox One, Windows 10 Store patch notes for the game update:

Update 1.02

NEW

Items & Features:

Charge Attack – Hold the sword button then release for a powerful swing.
Parry Ability – If hit during a charge, Roq will parry the enemy and take no damage.
The Shirt –  Delivered from the heavens to those that die a lot. Equipping it reduces damage.
Ferret Drones – Will mark any undiscovered items on your map.
Courage Skeletons – Sometimes, help can come from a past life.
Jewelry – Item for Velle (Replaces the Jibstache if you have Velle)
Skip Dialogue – An option has been added to skip dialogue automatically.
Brightness Slider – Brightness can now be adjusted

IMPROVED

Combat:

Attack hitboxes are now more accurate and last longer.
Repeated usage of blink has a faster cooldown, increasing momentum.
Sword swings have a faster cooldown.
Roq slows down less when swinging the sword.
Roq only takes damage from his own bombs if he is too close to them.
Top Hat direction is remembered after the direction is released.
Top Hat bounces more accurately.
Viper difficulty is now based on dungeon number.
Ice Dragons now only shoot one ice blast at a time.
Bath Kol no longer heals from Lightning attacks
Lassarium is less random in her final phase
Drobth enemies are bigger and have more distinct colours.
Fear Midges have more contrast and do not emit blood.
Added more Drobth to the initial cryo scene.
Dispelling Metatron is more immediate.
Jibs light upgrade now applies to Velle too.

Overworld & Dungeons:

Remove thickets around start area if player has the ‘Victors Emblem’
All dungeons can now be revisited to gain 100% items/map on one save file.
New enemy mobs will appear.
Ally speed items are now purchasable in shops.

Display:

Reduced the visibility of enemy bodies and blood to improve visibility.
Blood and burn marks fade off quicker to improve visibility.
Reduced the number of hopping insects to improve visibility.
Ripples no longer appear on top of each other to improve visibility.
Display completion % for items and map coverage.
Improved Map contrast.
New art to clarify location on map.
Frozen water has a new look.

Audio:

Improved Soundtrack (wub wub)

BUG FIXES

Additional auto-saves added autosave after various story points.
Water now surrounds acid horns to prevent progress blockers.
Stop Virlocke eye opening before all spawn are released.
Fix an issue where bombs could not be re-equipped.
All secrets now reveal to either meditation or a cactus.
Prevent Roq from being crushed by treasure room stones.
“Survivor” triggers the instant a boss dies.
Stop Leaderboard entries appearing in the wrong order.
Bard gets less confused.
Fixed slow down glitch when fighting Eiael (the wall boss) with Smith.
Fixed list of passive items overflowing.
Roq automatically unsheathes his sword after drinking a flask.
Automatically re-equip previous item after using the Scanner Drones or Bio Detector.
Fix multiple simultaneous achievements/trophies overlapping.
Fixed Puriel’s fire spiders having green fire at the wrong visual height.
Fixed Bath Kol not triggering Survivor achievement/trophies.
Prevent Roq being knocked back on top of water, sky or invincible tiles.
Stop path around courage refill pillars being blocked in some worlds.
Falling bombs no longer land on sky.
Fixed leaderboard seeds overlapping names for Russian language.
Improved the display of Chinese and Japanese fonts.
Minor bug fixes and improvements.

Thanks for reading this and for purchasing Songbringer, you rock!