This week we have updates to the animations, art, and interface!
AnimationsWe updated the animations for several monsters!
Affected monsters include:
- Book of Stabbing
- Fungi Beasts
- Orb Walkers
- Shelled Parasite
- Snake Plant
- The Champ
- Time Eater
Rest Site BackgroundsThe rest site background images have been updated! Additionally, they are themed for each area.
The Silent enjoys some silent time...
- Sentry/Darkling anti attack-at-once wasn't working. Fixed
- Fixes issue where Korean score bonuses were ugly.
- Adding Cultist + Chosen encounter into City.
- Adding new Ancient Potion.
- All 3 Egg relics (Molten/Toxic/Frozen) are now reworked. New eggs are Uncommon.
- Frozen Egg: Whenever you add a Power card to your deck, it is Upgraded.
- Molten Egg: Whenever you add an Attack card to your deck, it is Upgraded.
- Toxic Egg: Whenever you add a Skill card to your deck, it is Upgraded.
- Removed Elixir Potion from the game.
- Awakened One buffed to be on par with other Act 3 bosses:
- Soul Strike: 6 x 3 -> 6 x 4
- Slash damage 10 -> 20
- Echo damage 32 -> 40
- Tackle: 10 x 2 -> 10 x 3
- Soul Strike: 6 x 3 -> 6 x 4
- All 3 Darklings can never do 8 x 2 dmg at once now.
- Backstab buffed: Cost lowered to 0. Damage decreased to 11.
- Bite is now a Colorless card.
- In the 3 x Sentry elite combat, all of the sentries will no longer attack at once.
- Reducing 3x Cultist spawn rate as there's a cultist + chosen encounter now.
- Shiv and J.A.X can no longer spawn from effects like Jack Of All Trades and Transmutation.
- Warcry tweaked so the unupgraded form is buffed (cost 0, draw 1 place 1).
UI and Effects
- Abandoning from the Main Menu gets a confirmation popup. Rather than the hacked label update button.
- Discard/Draw panels can be viewed during screens such as Survivor, Headbutt, and Gambling Chip now.
- Player and monsters now update while hand card select screen is up and the screen is now 50% (lets you see intent!).
- Removing 'Spend all [R].' from all X-cost cards for consistency.
- Skip button is moved from far left to the center for Card Reward screens.
- Bouncing Flask no longer loses bounces to dead enemies.
- Darkling AI now utilizes aiRNG.
- Fixed bug where cost X cards do not work with energy gain cards if played too fast.
- Fixed issue where Ascension Multiplier wasn't multiplied with Ascension Level.
- Fixed issue where Regret/Decay/Doubt/Burn fails to exhaust via Blue Candle and Medical Kit.
- Fixed issue where save/load after Neow would make some cards disappear.
- Fixed issue where thorns would secretly affect ModeShift for TheGuardian.
- Vajra flavor text typo fix.
- Turkish is now available!
- Updates for Chinese (Simplified).
- Updates for Chinese (Traditional).
- Updates for Italian.
- Updates for Japanese.
- Updates for Korean.
- Updates for Russian.
- Event images are now all JPGs.
- PNG compression for card textures.
- PNG Compression for Level BGs and Title Screen.
- PNG compression for most VFX textures.
- Torch VFX on Act 1 utilizes smaller textures.
Yes, we're still working on the third character.