Voice acting devs (for Alder’s Blood demo)

Voice acting devs (for Alder's Blood demo)
About 2 weeks ago we needed some voices of werewolfs, demons and monsters generally for Alder’s Blood prototype. We decided to do it ourselves, just for the demo. Don’t laugh too hard, okay?

Public demo is out!

1C is pleased to release the public demo of Fall of Light today, together with a batch of new screenshots.

Dev Blog: Week 16 – TGS & Updates

Hey, Hell Warders! Its the week 16 of Hell Warders weekly dev blog. Hope you guys enjoyed reading the blog, although there have been some delays with the development, I want to give you guys some updates about the game.

Beekyr Reloaded Devlog Update #1: Cover redesign

Beekyr Reloaded Devlog Update #1: Cover redesign
I decided to start redesigning the cover, which was the most childish part of the game. It has gone through some substantial changes!

Fallen Times’ trailer is online!

Fallen Times' trailer is online!
Fallen Times’ trailer is online! After almost 3 years of development, I finally get my first game ever done and will be released on steam at 2017/10/9, for only 2.99 dollars!

A New Demo and a Kickstarter Update: News & Notes on Village Monsters

A New Demo and a Kickstarter Update: News & Notes on Village Monsters
I seriously cannot believe it’s only been a week since I launched the Village Monsters Kickstarter. It’s been a tremendous experience, and though there’s a long way to go I couldn’t be happier with the support I’ve had. To all current and future backers – thank you!!!

As you might expect, development of the game itself has been impacted. However, I’m happy to report I’m still hard at work! Let’s take a look at what I’ve been doing.

Cuphead Localized Language Support: Update

Here we are, just 10 days away from the launch of Cuphead! We’re hard at work and can’t wait to ship on September 29. While we are excited for that day, we are very crushed to have to share that we’ve made the decision to launch Cuphead without localized language support (meaning: English only). Our […]

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