ROK Update R17

This release contains exploit fixes and a number of server side network optimizations. Official servers have been wiped. We do not believe this update will require a wipe for community servers.Please post any bugs you find, or issues with the game in t…

ROK Update R16

This release contains some network backend improvements that help server performance. Official servers have been wiped. We do not believe this update will require a wipe for community servers.

Please post any bugs you find, or issues with the game in the bug forums:

http://steamcommunity.com/app/344760/discussions/0/

We continue to work with EAC on further changes to prevent hacking. Please remember that any hackers caught will have their access to the game perma-banned.

If you want to report an exploit, or hacker, and learn about our process, please read this thread:

http://steamcommunity.com/app/344760/discussions/4/523890528707976945/

Please follow this guide for updating your community server:

http://steamcommunity.com/sharedfiles/filedetails/?id=435654886

Please continue to list bugs, balancing thoughts, and email us about exploits. We plan to do a wipe on the first Tuesday of each month to keep the servers running well, and the game fresh. We expect the next wipe to be on September 5th.

– Optimized some large portions of the networking backend to reduce CPU usage and garbage creation.
– Added some protection against receiving large volumes of network messages.
– Made it so the networking code does not miss messages if the server is running slow due to the socket buffer filling up.
– Network messages are now handled more gracefully over time instead of pausing the server or client to handle a lot of messages.
– The code that handles synchronizing values across the network now has significantly less overhead every frame on the server.
– Fixed another way a player’s default name may end up as “Player”.
– Made it so that when you type: “/help [command]”, the permission for that command is shown.

Thanks for Playing,
– The Code}{atch Team

ROK Update R16

This release contains some network backend improvements that help server performance. Official servers have been wiped. We do not believe this update will require a wipe for community servers.

Please post any bugs you find, or issues with the game in the bug forums:

http://steamcommunity.com/app/344760/discussions/0/

We continue to work with EAC on further changes to prevent hacking. Please remember that any hackers caught will have their access to the game perma-banned.

If you want to report an exploit, or hacker, and learn about our process, please read this thread:

http://steamcommunity.com/app/344760/discussions/4/523890528707976945/

Please follow this guide for updating your community server:

http://steamcommunity.com/sharedfiles/filedetails/?id=435654886

Please continue to list bugs, balancing thoughts, and email us about exploits. We plan to do a wipe on the first Tuesday of each month to keep the servers running well, and the game fresh. We expect the next wipe to be on September 5th.

– Optimized some large portions of the networking backend to reduce CPU usage and garbage creation.
– Added some protection against receiving large volumes of network messages.
– Made it so the networking code does not miss messages if the server is running slow due to the socket buffer filling up.
– Network messages are now handled more gracefully over time instead of pausing the server or client to handle a lot of messages.
– The code that handles synchronizing values across the network now has significantly less overhead every frame on the server.
– Fixed another way a player’s default name may end up as “Player”.
– Made it so that when you type: “/help [command]”, the permission for that command is shown.

Thanks for Playing,
– The Code}{atch Team

ROK Update R15

This release contains exploit fixes. Official servers have been wiped. We do not believe this update will require a wipe for community servers.Please post any bugs you find, or issues with the game in the bug forums:http://steamcommunity.com/app/344760…

ROK Update R14

This release contains exploit fixes. Official servers have been wiped. We do not believe this update will require a wipe for community servers.Please post any bugs you find, or issues with the game in the bug forums:http://steamcommunity.com/app/344760…

ROK Update R13

This release contains fixes for a ping and timing bug that was affecting some servers crests and an exploit fix. Official servers have been wiped. We do not believe this update will require a wipe for community servers. We’ve also removed 4 official se…

ROK Update R12

This release contains some fixes for a timing bug that was affecting some servers and some exploit fixes. We do not believe this update requires a wipe.

Please post any bugs you find, or issues with the game in the bug forums:

http://steamcommunity.c…