Devblog 187

[rust.facepunch.com]A first look at the junkyard, inventory and UI changes, half height walls, bulletproof glass, and more.View Post[rust.facepunch.com]Changes Add ability to define custom falloff/spread/spatial blend curves on a sound by sound basis N…

Community Update 161

[rust.facepunch.com]Rust beatboxing, eco raiding, and more. View Post[rust.facepunch.com]Changes

Devblog 186

[rust.facepunch.com]Trees now topple, but we’ve aimed for stability in other places. View Post[rust.facepunch.com]Changes Failsafe for occasional stuck bush rustle sounds Fixed song shuffling Fixed repeated phys impact sounds when an item is stuck insi…

Gmod Stories – MachineCult’s Dupes

[gmod.facepunch.com]The story of MachineCult’s dupes. From towering Combine mechs, to junk ships and more. View Post[gmod.facepunch.com]

Devblog 185

[rust.facepunch.com]Hair is here, workbench experimentation, upcoming building changes, and more. View Post[rust.facepunch.com]Changes Fixed flame turret been lockable Stance recoil no longer affects xbow/bow New nail gun sounds EAC SDK update New gara…

Community Update 159

[rust.facepunch.com]The great wall of Rust comes tumbling down, loads of community concepts, and more. View Post[rust.facepunch.com]