Frontline News – Small Update, Tannenberg Alpha Testing, and Q&A Lead artist

Small update

As you may have noticed a small update went live this week (see changelog). We’ve adjusted the spectator menu, added a small grace time window (of 25ms) where tradekills are allowed and fixed some cases of ‘shots not registering’.

Tannenberg Alpha Testing at full steam!

With the Early Access release drawing nearer we are still hard work testing the current builds, for which we still need more help. We have already been getting a lot of new testers on board. Recently another group of 1,400 soldiers has been released into Tannenberg so we are picking up speed. But we have more room so if you haven’t already, you can join Tannenberg Alpha Testing using the link below. We do ask you to have at least 20 hours of Verdun playtime. We need experienced soldiers!

Join the Tannenberg Alpha: http://steamcommunity.com/app/633460/discussions/0/2217311444342949200/

Q&A in the Tannenberg Hub!

And finally, we also have a new Frontline News in the Tannenberg Hub that is well worth checking out, since we have a Q&A with Lead Artist Jim ‘Volcol’ Chilton with some interesting information on the design process.

http://steamcommunity.com/games/tannenberg/announcements/detail/1446078264113815728

Frontline News – Update, European Championship & Tannenberg game mode

New Update

A new update went live, adding a bunch of new fixes, tweaks and general improvements to both the main and opentesting versions of Verdun. For the complete changelog check out the link below.
http://steamcommunity.com/app/242860/discussions/0/365163686050549961/

European Championship

We would also like to ask your attention for an exciting tournament taking place this weekend. This Saturday at 4:30PM CET you can join E4I on OpNoobs’ Twitch channel[steamcommunity.com] to follow the European Verdun Championship 2017 (EUVC 2017). For future updates and announcement follow their E4I Steam group!

Eastern front details



Strategy is key in the new Maneuver Game mode of Tannenberg

Finally, we have some tidbits of information we want to share with you. Don’t forget to also check out the Tannenberg Hub. We have frequent news and previews there in regards to developments on the Eastern Front, such as the new Frontline News edition that focuses on Maneuver. Check out the article to learn more about the strategy and design philosophy behind the new game mode:
http://steamcommunity.com/gid/103582791458421449/announcements/detail/1482105700867634127

Have a good weekend!

Tannenberg releases in EA on November 16!

The date is set – Tannenberg will be available on Steam Early Access from November 16. Experience combat on the Eastern Front as Russian forces battle Austro-Hungarian and German troops for the plains, forests and villages along the borders of the Russian Empire.

Watch the announcement trailer: https://youtu.be/zL7cEuh4nF8

We have also revealed the first bit of information about the all new Maneuver game mode which will pitch 64 players into epic battles to encircle and cut-off enemy positions. Read more in the latest news on the Tannenberg Steam page

Frontline News August

We have a small update for you, concerning some of the recent changes and updates. As we’re sure you’ve noticed, earlier this month saw the release of a new update:

  • Upgrade to Unity 2017.1p2
  • SSAA disabled, will be replaced with better post fx in a future update
  • Fixed retrieving weapon attachments for RDM/Attrition

Unfortunately a bug in the recent Unity update created some full screen issues on Linux. For the time being, there is a workaround. By adding -show-screen-selector to the launch options in Steam, and choosing “windowed” there, you should be able to enjoy the game.

Balancing testing

If you are interested in our ongoing balancing of Verdun, please check out the following post. This explains how to use our online document, where you can see all changes and leave feedback.

http://steamcommunity.com/app/242860/discussions/0/133256689835004772/

Frontline News In The Tannenberg Hub

And finally we wanted to ask your attention for a brand new edition of Frontline News in the Tannenberg Hub, showcasing the Galicia Map and an addition to the gunplay mechanics. And… there is also a call to arms for the current Alpha Test.

http://steamcommunity.com/games/tannenberg/announcements/detail/2514552206141303112

Enjoy!

Get ready to deploy East!

Some of you have been fighting across the virtual trenches of Verdun for almost as long as the real war lasted. There have been new maps and squads along with many other updates, and now we’ve decided it’s time to expand the experience to include a different part of the First World War – hell is about to break loose on the Eastern Front

https://youtu.be/sE32n9kUddU

Tannenberg will be a standalone expansion to Verdun and the second game in the 1914-1918 WW1 Game Series, this time focused on the Eastern Front! As the Russian Empire faces off against the Austro-Hungarians and their German allies, it will feature new squads, weapons and maps, along with a new 64 player game mode. Expect to fight across open fields, and adjust your tactics accordingly. While it can be bought and played without owning Verdun, Tannenberg is closely linked to Verdun (you’ll be able to easily switch from one to the other as you play). This also means that the release of Tannenberg won’t signal the end of support for Verdun, so don’t worry on that front.

More details will follow as we get closer to release. For now you can read more in the FAQ.

Keep an eye on our announcements on Steam for more sneak peeks, or follow us on Facebook and Twitter. You can already add Tannenberg to your Steam wishlist!

Our opentesting build went live!

If you have been playing the latest test version (by enabling opentesting in the Steam settings) you will already be familiar with the changes we are pushing to the live version of Verdun. After extensive testing it is now time for our entire player ba…

UPDATE: Unleash the Vermin!

Today we reveal the next step in the Verdun experience – with all the focus on the Entente and Central Powers, we’ve overlooked a vital faction in the trenches – the rats. No more! With the working title ‘Unleash the Vermin’, we are working on several new squads with a range of loadouts and abilities. From the black rats (motto: ‘We eat anything’) and their food sense passive ability to the brown rats (‘Bigger is better’) with their multiple squad roles capable of burrowing, there will be a range of options available to rat players.

To whet your appetite, here’s a gif showing a brown rat ‘pack leader’ scouting a route while the human players are distracted during an attack. This loadout of the pack leader can’t burrow (note the relatively clean tail and paws), but instead leaves a trail boosting the speed of fellow squad members. Obviously this is a WIP shot so none of the UI is in place yet.

Possible future additions include different species (such as the wooly rat – though never recorded as present in the trenches, who can know for sure? Best to include them just in case) or a new game mode featuring only rats as they compete for food and mates. Naturally, once added this would become the new default game mode, replacing frontlines.

If you have your own ideas about future rat squads, you can share them already! We’re sure there are some great unique loadout possibilities for the Sumatran bamboo rat or the giant cloud rats, for instance. Until next time!