After three and a half year of development Scrap Galaxy is now released worldwide on Steam! It almost feels unreal to me that the game I've developed during my free time, alongside studies and work, is finished and released. It all started back in summer of 2014 with a small prototype developed during 2 weeks. After that it grew a little bigger and even won first place at LiU Game Awards 2014! After that I decided that I should release the game commercially.