This patch adds a new electrical tape pickup item. With electrical tape you can now craft the new slingshot weapon type, which uses the small rocks in world as ammo.
Electrical tape can also be used to tape certain items together, such as taping the flashlight to the flintlock, or to the bows or chainsaw to help make those weapons more effective in caves. This crafting ingredient is also now needed for making explosives.
To simplify crafting, you can now put more ingredients than needed on the crafting mat and they will simply be left over afterwards, instead of stopping you from crafting. This can be used to speed up crafting multiple items of the same type, for example to make molotovs, you can now add all your booze and cloth at once and fast craft as many as you have the resources for.
We did an almost total re-work of the strength and stats system. Calories are now displayed in the inventory for each food item when you hover over them, and gaining strength, or weight or improving athleticism should seem more natural. Previously you could become overweight and it would take many in game days of barely eating to get back to a reasonable weight.
The player base clothing models have been redone at much higher detail. This includes new t-shirt variations, and much better looking pant, shoe and shirt models along with new textures.
The new modern arrows can be found in caves and in some of the modern yellow cases in the world. These arrows give more damage to the bows when equipped. For best use, combine with the modern bow.
There are also a bunch of smaller fixes and improvements for the full list visit: http://survivetheforest.com and https://www.facebook.com/SKSgames/posts/1949589921721775
It’s been a really busy month for us, in addition to the patch, we showed a ps4 version of the game at playstation experience this past weekend. It was really great to meet some fans of the game, and lots of people who played the PC version came by our booth to say hi. We announced at PSX that we will be releasing on playstation in 2018. We are currently working out the exact release date for a version 1.0 of the PC release and will announce that date in the new year.
If you are running a dedicated server, you will need to restart your server with the latest version to be compatible with this patch release.
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub