Cupdate – Patch v1.1.3



Hello friends,

Where has the time gone? We've been hard at work over the last couple of months squashing bugs, fixing exploits, and even doing a little bit of gameplay balance tuning. Thank you all for your patience, kindness, and support. We wouldn't be here without you.

Patch Notes 1.1.3:
• Fixed various freezes caused by controller disconnection/reconnection
• Fixed infinite controller rumble bug
• Fixed various freezes and soft-locks and crashes
• Improvements to saving and loading
• No longer possible to create a Mugman army.
• Fixed rapid-weapon-swap damage glitch
• Slight charge weapon damage reduction
• Charge weapon charge is now maintained during parry
• Now possible to unequip secondary weapon, Super, and Charm from equipment menu (Press "Y" to unequip)
• Mr. Chimes no longer gets stuck or goes off-screen
• King Dice’s Start Over square will now only trigger once per attempt
• Player 2 now appears in the King Dice board after being revived at the end of a mini-boss level
• Dice Palace score now properly resets when retrying the level
• Fixed improper hit boxes on the Devil's snake attack
• Fixed Devil's goat attack so it hits ducking players
• Elevator on Rugged Ridge no longer locks if Player 1 dies
• A+ grade now possible on Funfair Fever and Treetop Trouble
• No longer possible to damage bosses that are off-screen
• Fixed rare crash when parrying on Carnival Kerfuffle
• Fixed Roundabout shots not coming back on screen on select stages
• Baroness Von Bon Bon death results now properly displays progress on phase 3
• Dr. Kahl's Robot death results now properly displays progress on phase 1
• Fixed various minor collision bugs
• Various art and animation polish
• Minor sound effect bug fixes and polish
• Added spooky Mausoleum announcer
• Touch fuzzy, get a little dizzy